In the MMORPGThe Elder Scrolls online you can join up to 5 guilds. That sounds a lot at first. Nevertheless, some framework conditions ensure that many players perceive the number as too little. Including Meinmmo author Miezemelli.
For many MMORPG players, this may sound funny. But ESO is a bit different in some scores than his genre colleagues. And that concerns, for example, seriously the trade. But first of all about my current guilds:
- My own community guild The Magic Kitty Cup
- My Raid Guild Wings for Victory
- My 1st Trade Guild Nirn Traders
- My 2nd Trade Guild Ork Mania
- Other community guild Arkays blessing
Which falls into the eye with certainty: I have 2 trading characters. As I have already suggested, the trade in ESO works slightly differently than many know it from other MMORPGs. And here I am already with one of my central points:
ESO has no central auction house
In contrast to some other MMORPGs, there is no central auction house in ESO. To operate trade, the players must join a guild. This guild in turn must acquire a dealer. For this, the guild must offer every week on the desired dealer.
Only the guild with the highest bid can then sell items for 1 week about this dealer. This means, however, that the dealers are particularly popular at central points and are therefore particularly expensive. Therefore, there are only trading work with strong capital and sales.
So it happens that some trading characters have been acquiring their master trader since some time. If a player wants to join one of the stronger trading characters, of course, he must also be worthwhile for the guild. As a result, there are minimum sales or donations that must be made weekly.
For the retailer, this may be a problem. It is recommended to start with a smaller guild.
Another fact also represents a restriction for the trade.
You can offer only 30 items per guild.
Only 30 items can be offered per guild. That does not sound little at first. But if you are more likely to earn gold due to the quantity of relatively cheap items, then it becomes harder.
Of course, since you are not logged in around the clock, time periods fall in between, in which these places remain unused. It would be good if there would be at least the opportunity that sales items can reverse.
Guilds usually specialize only on a partial area of the game
Most guilds do not offer any activity that can be done in ESO. They usually specialize in a small partial area. Personally, I have the experience that it is also more sense to ask in a trade guide to replacements for RAIDS and CO.
Otherwise, not every strong player is necessarily an enrichment for a commercial case. This specialization thus shows the same meaning. The problem is that there are more gild types and activities than guild places.
And even if every type of gild would be represented: What about the people who need a second trading earth? What if a player runs in different guilds RAIDS? Or if you do not want to separate from his 1st guild, though there are hardly any people going to play active there?
Alone in the Gilschenuche there are 7 categories, 11 subcategories (activities) and 3 different spies that you can choose when searching. Since you are instinctively meaning that there would be at least 7 guild places.
These are the 7 categories:
Trade Group Pv Role playing game
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At the same time you can also select up to 11 activities:
Trade Pvp Left Exams Homes Quests Role playing game Craft Fishing
Legal system Antiques
When playing the game, you still choose between:
Relaxed Normal Hard Code
For me personally, some categories are also uninteresting. At the same time as me also missing activities. I think that as the housing could prevail as a separate category and that I would also be interested in such a guild.
I must say that I often like to have even a third trade guild. I sell both single expensive items and discounted items. My bench is more than full capacity after a few years Time. Depending on how busy I do craft dailies, I sometimes do not know where to put things.
But even with the group PvE I still have guild place. I have been in some RAID groups now and also in the past, but I have no place for whose guild. You could only keep the contact because you have heard someone else from the full friends list.
If you are interested more about Eso, you could address you here:
ESO: What to do to Level 50? 7 activities in the endgame ESO: The best Magicka DD builds for beginners ESO: Best people for tank, DD and healer - which you want to choose
And there we are already with the next problem.
The friends list is limited to 100 seats
Often it is just about keeping a contact with some people when a guild had to do another place. Then every player must weigh in which guilds he is most active. Unfortunately, the limit concerns not only the guilds, but also the friends list.
In ESO you can have up to 100 friends. Who uses a longer time social media, which will know: 100 seats are not much. My friends list has been full for several years and I had to start prioritizing activity in the game. I really think that s a pity.
Just because ESO puts so much value on community, I find this limitation something paradox. Because as in real life you learn more and more people with a continuous time. And although the game has now been online for over 7 years, the number of places has never been increased. Slowly time!
How do you see that with the guilds? Have you ever been in the situation that you have to decide for one or the other guild? Let us know in the comments.
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