In the early 1990s, the video game industry was in the middle of the Super Nintendo fever. Especially in Japan, a timeless classic one appeared, and manufacturers like INAMI or Cap com moused to legend. The same was considered for the role-playing virgins Square soft and UNIX, which delivered at that time the best episodes of Final Fantasy and Dragon Quest. Probably thawed through their own high performance, the two companies still dared before their merger to Square Enix (2003) their first cooperation. Strictly speaking, Hironobu Yamaguchi (the Mastermind behind Final Fantasy), Yuri Horse (the inventor of Dragon Quest) and Akira Oriya (character designer by Dragon Quest as well as draftsman of the legendary Dragon-Ball comics) their powers to a common Overpass to design.
The motto was not not blob, but Dozen! : Shinobi Final Fantasy 6 Kinase took over one of the three reliable forces and Mascot NATO was committed as an author after he made a name for himself by the unusually complex intermediate sequences of the Ninja Said series had. Added to this was a true stroke of luck with the blood boy Samundri Matsuda: The man was previously busy as a sound programmer and was promoted to his own urge to the composer so that he could earn more money. It came out Throne Trigger (Buy Now) (1995) — short and just under one of the best SNES games of all time.
Throne Trigger: The almost perfect time travel adventure
The history of Throne Trigger did not be started with a pseudo hero who suffered as many other RPG protagonists under Amnesia. Instead, Crone joined the spotlight, who met the young Male when visiting the home market. Together, she visited the status of the inventor Lucca, who presented her latest machine: a teleport er, with which one could beam persons from A to B.
You already suspect it: In the demonstration, an unexpected incident occurred. The machine reacted to a medallion, the Male wore around her neck and laughed her to an unknown place. Or rather in another epoch, because Lucca had developed more or less accidentally a kind of time machine. And there it happened: Males Medallion reacts with Lucas Teleport er machine and accidentally sends them to the past. Source: Square soft / Media Agency Plasma So your Throne plays today Normally, this box bubbles over positive messages because many old role-playing classics are allegedly available to digital channels. But in the case of Throne Trigger we have to steam the anticipation right now — only smartphone, tablet and steam versions are easy to buy today. A physical specimen you only get on the used market and the prices for this are partly violent — whether for Super Nintendo, PlayStation or Nintendo DS. At Throne Cross, it looks more gloomy: Here you either depend on an import from the United States or you get an American PlayStation Store account to download it digitally. This is again possible if you commit yourself into a legal gray area and creates both a US account and a suitable voucher card is built. And with respect to Radical Dreamers, a legal copy is almost excluded since the SatellaView has set its service. All the search for the disappeared Male would have been enough fabric for a great story, but she turned out to be the tip of the iceberg. Finally, the players traveled across the Stone Age to the future to conquer the monstrous creature Laos and thus prevent an upcoming end of the world. The cloud: After first playing through the first time you could start the adventure from the front and oppose Laos at a different time of history, which is why twelve totally different ends in the 32 Bit module.
Otherwise, one met some striking characters, such as the brave frog or the impetuous Ayla, which grew to the heart quickly. And it was even possible to draw one of the most dazzling antagonists of the video game history with Magus on his side. The combat system reminded at first glance to the one year earlier Final Fantasy 6 and its Active-Time Battle System: For every character, a narrow bar, which signaled the respective willingness to action — brought the fighting comparatively more dynamics than in other role plays. Even if the struggles of Throne Trigger were round-based, the excellent presentation ensured an exciting momentum. Source: Square soft / Media Agency Plasma Of course, there were also some differences compared to the priority series: On the one hand, Throne Trigger did not turn into an extra combat screen, the developers presented the battles instead directly in the surrounding graphic, which significantly increased both the atmosphere and the play flow significantly. On the other hand, every combination of two or even three characters had individual special skills in stock, which is why teamwork was duty.
The audiovisual implementation was absolutely spotless — Throne Trigger is still one of the most beautiful pixel works in his time. Matsuda grew the same with his first soundtrack over himself and released in the composition of the countless pieces of music. And that's not an exaggeration: He worked so hard on the project that he had to face a gastric ulcer and for the remaining nine themes Final-Fantasy-Stammkomponist Noble Seats. Pixel style in Reinkultur: Many scenes in Throne trigger good small works of art, which was also for this short negotiation scene. Source: Square soft / Media Agency Plasma
From today's perspective, the soundtrack does not like to be so well known as those from Final Fantasy 7 (1997) — but almost everyone who has heard him once, celebrates him frenetic. Just a few weeks ago, the opening ceremony of the Olympic Summer Games in Tokyo, in which the athletes were received under the sound of Frog's Theme and Robot's theme. The only thing that could throne trigger at that time could accuse them today: it is relatively short and seldom seriously challenging, perhaps apart from the final fight. Who played it for the first time, may need 20 to 30 hours and only half as long as for Final Fantasy 6. But Throne Trigger was boring for no second and could grow up with something new every few minutes — be it a new graphic, a new piece of music or a new opponent. Crone desperately: After following Male by the time portal, he landed in the most true sense of the word in the Middle Ages. Source: Square soft / Media Agency Plasma For the final luck, only one release missing outside of Japan. Unfortunately, Square soft was neglected at the time the entire European continent at that time. Anyone who wanted to enjoy Throne Trigger Anna in 1995, who had to grab the US import... or fabulous 14 years (!) Wait until this was a proper implementation for the Nintendo DS. Poverty, sorry and destruction: The future of Throne Trigger was anything but rosy. Source: Square soft / Media Agency Plasma 1999 in Japan still a technically weak PlayStation adaptation came to the market, which was lied under long loading times and marketed in the US as part of the Mini Collection Final Fantasy Chronicles. The last version of the game so far opened in 2018 in the Steam Store, based on the interim-published smartphone and tablet versions and caused an ugly menu navigation for grudge among the fans. Although the Steam version of Throne Trigger is neatly playable, but you should leave your fingers from the loveless high-resolution filter. Source: Square soft / Media Agency Plasma In general, one would like to say that Square soft — or since 2003 Square Enix — by time, by throne trigger. Although sales figures in Japan and the US were quite considerable for a completely new IP, only two more titles from the same universe should follow. And the first game was a radical departure in any respect...
On the next page, it continues — with Radical Dreamers and finally Throne Cross!
1 2 3 Legendary RPG series: Throne Trigger and Throne Cross (Part 1) Legendary Rolling Rounds: Throne Trigger and Throne Cross (Part 2) Image Gallery for Legendary Rentals: Throne Trigger & Throne Cross
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